After Furiosa flops, Hollywood could be facing a biblically disastrous summer

Perceptions of Furiosa

  • Many comments say Furiosa is very good to excellent; some even prefer it to Fury Road and praise its choreography, world-building, and character depth.
  • Others find it “fine” but too long or emotionally thinner, with specific criticism of casting and a forgettable soundtrack.
  • Some were skeptical on principle (prequel, 5th in a franchise) but felt the film itself disproved “cash grab” fears.
  • There’s frustration that a movie can be branded a flop after only a few days in theaters.

Movie Theaters vs Home Viewing

  • Numerous posts report avoiding theaters for years: loud sound, dirty or uncomfortable seats, phone usage, disruptive patrons, and long pre-show ads.
  • Several describe theaters now being nearly empty, which some like (no phones/people), but others see as proof of decline.
  • Many say modern TVs/projectors and sound systems make home viewing superior or “good enough” for most films; only a few “epics” are seen as theater-worthy.

Economics of Moviegoing

  • Ticket prices are widely viewed as too high, especially when adding concessions, parking, and childcare; a single outing can reach $100+ for a family.
  • Subscription passes can be economical for frequent solo viewers but scale poorly for families and require enough appealing releases.
  • Some argue short theatrical-to-streaming windows further undermine the value of going out.

Franchises, Originality, and Risk Aversion

  • Strong sentiment that Hollywood over-relies on sequels/prequels, remakes, superhero films, and recycled 1980s IP, leading to boredom and “diminishing returns.”
  • Several tie this to executive risk aversion and huge budgets that demand billion-dollar grosses.
  • Debate over whether Furiosa itself is a “cash grab” or a long-planned passion project; many defend it as the wrong target for that critique.

Audience Preferences and Media Shifts

  • Observations that younger people may favor YouTube, Twitch, and watching others play games over traditional films/TV.
  • Some describe anxiety and constant online doomscrolling making scripted drama less appealing; they retreat into hobbies instead.
  • Complaints about movie runtimes steadily inflating; 2.5–3 hours is a deterrent for some.

Politics, Ideology, and Culture-War Narratives

  • A subset blames “politics/ideology” and “woke” content for Hollywood’s decline and says they’ve abandoned movies and games over this.
  • Others counter that most viewers don’t care, and that such complaints come from a loud minority; they note recent politically tinged hits as counterexamples.
  • Discussion here is polarized and unresolved.

Marketing and “Event” Movies

  • Several point out that factors like price, streaming, and home theaters existed last year, yet Barbie, Oppenheimer, and Super Mario Bros were huge hits.
  • They suggest effective, inventive marketing and true “event” status explain those successes, contrasting them with Furiosa and The Fall Guy, which some barely heard about before release.