How I won $2,750 using JavaScript, AI, and a can of WD-40

A blog post about winning $2,750 in a WD‑40 video contest using JavaScript, web scraping, and AI tools prompts debate over how systematically “gaming” contests can turn creativity into a calculated ROI exercise. Commenters dissect the author’s strategy—minimizing effort by targeting winnable, multi-entry, criteria-driven competitions—while contrasting this with the idea of practicing craft through sheer volume of work. The thread also branches into concerns about AI’s role in commoditizing art, the ethics and optics of brand-aligned content (including spraying chemicals outdoors), and even whether WD‑40 is an appropriate lubricant for the featured use cases.

Overall reaction to the write-up

  • Many found the post fun and well-written, especially the detailed reasoning and math around contest odds.
  • A minority found it tedious or over-validated, arguing that it might be faster to just enter more contests than to analyze one heavily.
  • There’s some meta-discussion about Hacker News norms: shallow dismissals vs constructive criticism, and apologies from commenters who felt they were too harsh.

Strategy, odds, and “gaming” contests

  • Several readers praise the systematic approach: reading rules carefully, exploiting judging criteria, picking contests with multiple prizes, and allowing multiple entries.
  • Others argue that if someone wants to be good at contests, volume and practice (many “good enough” entries) would likely beat deep analysis of a few.
  • Multiple parallels are drawn to art shows, engineering competitions, grant applications, and hackathons: closely following the brief/rubric and nailing paperwork often beats superior raw “art” or engineering.
  • Some note that revealing detailed tactics risks eroding the author’s advantage if many others adopt the method. Contest discovery is deliberately kept as a “trade secret,” which some see as making the post less reusable and closer to a soft ad for consulting.

AI use and the “enshittification” debate

  • Supporters see this as a good example of using LLMs and AI TTS to turn skills into income, reduce friction, and speed tedious parts (voiceover, music) while keeping human scripting, filming, and editing central.
  • Critics worry it exemplifies incentives that favor AI-assisted “pipelines” over human-centered art, potentially diverting money from traditional artists and contributing to a “dead internet” full of low-effort content.
  • Others counter that the entries were still substantively human-made, that AI here boosted individual productivity rather than replacing creativity, and that the real edge was rule-reading and multiple entries.

WD‑40: lubricant or not, and environmental optics

  • Large subthread debates whether WD‑40 is “really” a lubricant versus mainly a solvent/water-displacer.
  • Consensus: it does lubricate but is often a mediocre or short-lived choice compared to specialized products; misuses (locks, bike chains, bearings) can wash out better lubricants.
  • Some note niche cases where it excels (e.g., machining aluminum).
  • Spraying it on a stump/tree in one losing video raises concerns about environmental impact and brand optics; several speculate that this may have hurt that entry’s chances despite its production quality.

Value of participation and side benefits

  • Multiple anecdotes show that simply “showing up and trying” often wins in low-competition or poorly-followed contests.
  • Commenters frame contest-entering as a hobby or “video game” rather than pure income maximization, with benefits like portfolio building, learning tools (e.g., Playwright), and personal enjoyment even when payouts aren’t high.