Tog's Paradox

Software that simplifies user tasks often ends up enabling more ambitious workflows, driving demand for new features and ultimately greater overall complexity—a phenomenon some compare to Jevons’ and Parkinson’s laws. Commenters explore how this plays out in UX, workplace tooling, AI-generated art, and even vacations, noting that humans seem to have an effectively infinite backlog of things they’d do if tools made them easier, so efficiency gains rarely translate into lasting simplicity or more leisure.

What Tog’s Paradox Is (per thread)

  • Seen as: simplifying a tool or task increases efficiency, which then enables/induces more and new tasks, making the overall system more complex again.
  • Some frame it as: users say they want “simplicity” but actually demand richer, more complex software where each individual action is easier.
  • Others argue it’s not a real paradox but common sense: efficiency → more features → more complexity.

Debate: Is It Really a Paradox?

  • Skeptics:
    • Nothing logically contradictory; complexity only rises because people choose to add features.
    • “Conservation of complexity” and Jevons-like effects are standard economics/engineering.
  • Supporters:
    • It’s “paradoxical” relative to naive expectations that simplifying should net-reduce complexity.
    • Compared to Tesler’s Law (complexity stays constant), Tog suggests complexity actually grows.
    • Called a “veridical paradox”: surprising but true when set against false assumptions (e.g., fixed specs, one-shot design).

Product Development & Process

  • Several describe practices like “constant beta” or “evolutionary prototyping/design”:
    • Ship something high-quality but incomplete early.
    • Iterate frequently based on real usage, not formal up-front specs.
  • Waterfall-style, one-and-done requirements are criticized as blocking the iterative response cycle that Tog’s paradox implies is inevitable.
  • Privacy constraints limit telemetry; developers infer needs from indirect signals.

Human Behavior, Work, and Bureaucracy

  • Strong theme: humans have an “infinite backlog” of things they’d do if tools freed time. Efficiency gains rarely produce leisure; they produce “job+” and more features.
  • Tied to Parkinson’s Law: effort expands to fill capacity, often as better finishing, new capabilities, not just busywork.
  • Discussion of “high priest gatekeepers” who (consciously or not) preserve complexity to maintain indispensability or a sense of safety.
  • Parallels drawn to organizational bureaucracy, system justification, and workplace dynamics where higher productivity becomes the new baseline.

Tools, Tech, and Examples

  • Browser tabs: simplification (multi-tab browsing) leads to tab overload → tab managers → higher complexity.
  • Unix/CLI: even simple tools like cp/ls accrete flags and options over decades.
  • Programmers themselves are “users” in the paradox: better dev tools invite more ambitious languages, paradigms, and workflows.

AI, Art, and Future Complexity

  • Many see Tog’s paradox as evidence that generative AI will expand art rather than kill it:
    • Easier creation unlocks new, more complex artistic forms and longer-form expressions.
  • Some push back on authenticity and argue AI will mostly replace commoditized craft, not “true” human art.