Rider is now free for non-commercial use
Rider as a .NET / Game Dev IDE
- Widely praised as an excellent, often “best-in-class” IDE for C#/.NET, especially on macOS and Linux where full Visual Studio is weak or absent.
- Strong integrations with Unity, Godot, and Unreal; users report faster loading and better navigation on large game projects than VS, with good debugging and blueprint integration for Unreal.
- Some note minor issues like occasional IntelliSense dropouts or missing niche features (e.g., some profiling tools, advanced Windows‑specific debugging targets).
Comparison with Visual Studio and VS Code
- Many say Rider feels faster, more stable, and less bloated than Visual Studio, particularly on large or old monolithic solutions. VS + ReSharper is often described as slower than Rider.
- Others insist Visual Studio still has more total features (especially for Windows‑specific tech, C++/WinRT, WPF/XAML designers).
- VS Code opinions are polarized: some find its C# Dev Kit “good enough” and enjoy one editor for multiple stacks; others call its .NET support “trash” compared to Rider/VS, especially for refactoring and large solutions.
F#, C++, and Other Language Support
- One maintainer says Rider’s F# support is “great,” especially for mixed C#/F# solutions; others claim F# support has regressed (red squiggles, poor .NET version support).
- Rider now shares C++ tech with CLion; good for Unreal and VS‑project C++ on Windows, but weaker for generic CMake on non‑game projects and for C++ on macOS/Linux compared to CLion.
- JetBrains IDEs are seen as very strong for JS/TS, PHP, etc.; WebStorm and RustRover are now also free for non‑commercial use.
Non‑commercial License Terms & Telemetry
- Non‑commercial means hobby, OSS, students, content creation, game jams, etc.; commercial work (paid or revenue‑seeking) should use paid licenses. Edge cases (e.g., future monetization) are seen as “buy a license once you earn money.”
- Free non‑commercial users cannot opt out of anonymous usage statistics. This raises privacy concerns, especially in corporate environments or for those wary of telemetry.
- JetBrains documents telemetry categories; some fear possible license‑compliance monitoring, though this is not confirmed.
Impact on Ecosystem and Business Model
- Move is widely read as a response to VS Code’s dominance: get developers hooked at home/for OSS, then sell commercial licenses to companies.
- Many welcome this as making .NET and JetBrains tools more accessible; some worry it signals financial pressure or over‑extension (e.g., Fleet, many separate IDEs, dropped AppCode, weak devcontainer story).