Find the Odd Disk
Perceived Difficulty and Scoring
- Many report it starts very easy and becomes noticeably harder around rounds 10–15; late rounds often feel like pure guessing.
- Reported scores range widely (roughly 7–20/20), with most self‑described non‑colorblind users clustering in the mid–high teens or 19–20.
- Several note specific trouble with certain hues, especially blues/purples and sometimes reds or pinks.
- Some users improve markedly on a second run by changing strategy (looking at each disk in sequence, blinking, looking away briefly).
Desire for Feedback and Data
- Strong demand for richer feedback: comparison to others, possible color‑blindness indicators, per‑color error breakdown, and an explanation of what the test is measuring.
- People are curious why more data is requested and whether aggregated statistics will be published.
Display Quality, Calibration, and Environment
- Major thread on whether results measure vision or display quality:
- Arguments that you “can’t take it seriously” without a calibrated, high‑gamut display in good lighting.
- Counter‑arguments that calibration doesn’t necessarily affect relative distinguishability on the same device except near gamut limits.
- Device differences (cheap phones/tablets vs OLEDs, high‑end calibrated monitors, blue‑light filters, “night mode,” brightness level) clearly change scores for some.
- Suggestions that the experiment should record device type and maybe test display capability.
Color Vision and Accessibility
- Color‑blind participants generally score lower and describe the test as frustrating or “torture.”
- People wish for an “I can’t tell” or “all the same” option to avoid forced random clicks that skew data.
Perceptual Effects and Visual Phenomena
- Several note afterimages and adaptation: the disk they stare at seems to change brightness/color, making discrimination harder.
- Strategies like looking at the triangle center or using peripheral vision help some.
- Discussion branches into related visual phenomena: averted vision for dim stars, flicker sensitivity in peripheral vision, visual/“eye” migraines and scintillating scotoma.
Test Design, Implementation, and Cheating
- One commenter inspects the code: difficulty ramps in discrete steps over 20 rounds; a blacklist avoids repeats; every answer is sent to the server.
- Some think control trials with identical disks would help detect positional bias.
- Using browser dev tools to read RGB values is mentioned and immediately labeled as cheating.