JavaScript's New Superpower: Explicit Resource Management

Why not destructors / GC-based cleanup?

  • Thread repeatedly stresses that GC-tied destructors are non-deterministic in modern GC’d languages.
  • Finalizers (WeakRef / FinalizationRegistry) exist but are considered unpredictable, engine-dependent, and discouraged for normal cleanup.
  • Lexical “using” cleanup is deterministic: runs when the block completes (normal return, throw, break, etc.), so you can rely on locks/files/resources being released before leaving a scope.
  • RAII-style “destroy on last reference” is seen as incompatible with advanced, non-reference-counting GCs.

Symbols and protocol design

  • [Symbol.dispose] / [Symbol.asyncDispose] continue the “well-known symbols” pattern (like [Symbol.iterator]): a protocol mechanism that can’t collide with existing string-named methods.
  • Proposals for a dispose keyword or a Resource base class are criticized as brittle (name collisions, awkward inheritance).
  • Some find the syntax ugly/confusing; others note computed property names and symbol keys have been standard ES features for ~a decade.

Sync vs async disposal (“coloring”)

  • Parallel sync/async hooks (dispose vs asyncDispose, DisposableStack vs AsyncDisposableStack) are seen by some as another instance of the “function color” problem.
  • Critics wish async-ness were handled by the runtime/type system rather than duplicated APIs; supporters argue being explicit about async disposal is important for reasoning about network or I/O–bound cleanup.

Comparisons to other languages

  • Feature is widely recognized as lifted from C#’s using declaration and IDisposable / IAsyncDisposable.
  • Also compared to Java try-with-resources, Python context managers / ExitStack, and Go’s defer (via DisposableStack).
  • Multiple comments note this is explicitly not RAII; it’s scope-based cleanup in a GC language.

Error-proneness and tooling

  • Main risks:
    • Using let/const instead of using silently leaks resources.
    • Composite objects must remember to dispose children.
  • Several expect TypeScript + eslint rules to detect undisposed resources and misuses based on the standardized symbols.
  • Discussion of subtle patterns around ownership, fields, double-dispose, and the need for analyzers (with C#’s experience as precedent).

Syntax, ergonomics, and alternatives

  • Debate over using x = …; vs a block form using (const x = …) { … }, and lack of destructuring.
  • Supporters like that using doesn’t force an extra nested scope and can be combined with simple { … } blocks when needed.
  • DisposableStack / AsyncDisposableStack highlighted as the right tool for:
    • Bridging callback-based cleanup (defer(fn) style).
    • Conditional registration and scope-bridging.
    • move()–style transfer of ownership out of a constructor or inner scope.

Adoption and applicability

  • Concern: partial ecosystem support means mixed using and try/finally for a while; some fear it’ll be seen as “not practically usable.”
  • Others note many Node/back-end libraries already polyfill Symbol.dispose, so the syntax can be adopted early via transpilers.
  • Use cases emphasized: WASM resource lifetimes, Unity/JS bridges, streams, temp files, DB connections, long-lived browser tabs where leaks matter.

Broader JS language evolution

  • Some see this as much-needed standardization of an everyday pattern (like context managers); others as continued accretion of complex, C#-style features onto an already large, “archaeological” language.
  • A minority argue that such complexity pushes them toward languages like Rust or toward a typed, non-JS language for the web.