AV1@Scale: Film Grain Synthesis, The Awakening
Perception of Grain & “Realism”
- Several commenters dispute the article’s “grain = realism” claim: eyes don’t see grain in normal conditions, and grain obscures scene detail.
- Others argue our eyes do experience noise, especially in low light, and that added grain can:
- Increase perceived sharpness and detail.
- Provide “high‑frequency energy” that compression/optics tend to wash out.
- Act like visual dithering, hiding banding and compression artifacts.
- Some distinguish “real” film grain (linked to film crystals and exposure) from generic RGB noise; the latter looks artificial and ugly.
Cultural & Aesthetic Conditioning (24fps, nostalgia)
- Many see grain and 24fps as artifacts of old technology that became aesthetic norms purely through familiarity and association with “cinema.”
- Debate over whether higher frame rates should replace 24fps:
- One side: 24fps is an arbitrary cost‑saving compromise; higher FPS objectively improves motion, especially for action.
- Other side: a century of 24fps work makes it culturally loaded; changing it meaningfully alters the “cinematic” feel and will take generations.
- Parallel examples: vinyl “warmth,” tube amps, CRT blur, film jitter, window muntins, vignetting, shallow depth‑of‑field “blurry vignette” looks.
What Netflix’s AV1 Film Grain Synthesis Is Doing
- Core idea: denoise the master, compress the cleaner image, then reconstruct grain on decode using AV1’s Film Grain Synthesis (FGS) tools.
- Rationale:
- Encoding literal noise wastes bits or smears it over large areas, reducing sharpness of actual edges and textures.
- Removing noise first makes video more compressible; saved bits can preserve more scene detail at a given bitrate.
- Some note AV1 FGS has existed but was hard to tune; Netflix’s story is about automating it “at scale” with adaptive variants.
Skepticism & Fidelity Concerns
- Multiple commenters think Netflix’s example looks overly blurred, with re‑added grain that resembles generic RGB noise, not true film grain.
- Concern: grain (and its temporal behavior) can act as dithering and encode fine detail over time; aggressive denoising then adding fake grain loses that detail.
- Others counter that:
- Noise itself doesn’t contain signal; denoisers may discard some true detail, but FGS still beats encoding raw noisy frames at the same bitrate.
- Still‑frame comparisons understate motion effects, but streaming constraints make some lossy approach unavoidable.
Creative Intent, User Control & Physical Media
- Some insist grain decisions belong to filmmakers in post, not streaming engineers; others argue client‑side grain is a sensible bandwidth optimization and should be user‑toggleable.
- A subset of commenters reject all of this as “stepped‑on product,” wishing for lossless or physical media instead, though others point out the impracticality of uncompressed 4K+ video sizes.
- Overall split: some love grain (especially for older or 16mm‑style content); others want it gone, viewing it as obsolete noise rather than essential texture.