Non-Zero-Sum Games
Site design and usability
- Visual design is widely noted as distinctive and “non-AI-slop,” with praise for creativity (e.g., 3D Tetris).
- Several readers find the typography, small font, dark backgrounds, and scroll animations actively obstruct reading; some report stuttery performance.
- Minor UX issues: broken RSS feed, awkward footnote navigation.
Cheating, cooperation, and human behavior
- One line of discussion argues that models of cooperation underestimate how easy it is to reset reputation and how tolerant people are of abuse; with that assumption, cheating can look like the dominant real-world strategy.
- Others counter that modern prosperity rests on vast collaboration and institutions that redirect selfishness into cooperative outcomes; cheating only scales as a minority strategy before it destabilizes the system.
- Evolutionary arguments appear on both sides: some emphasize frequency-dependent selection where defection fails if too common; others stress inclusive fitness and cooperation emerging as robust across species.
Reputation, culture, and “infinite games”
- A contrasting example is given from Japan: very long-lived firms and inherited “Names” create effectively infinite penalties for cheating, pushing honesty as the rational strategy.
- Critics respond that such cultures may face demographic collapse, and that globally many real-world constraints (time, space, food) are inherently zero-sum.
Inequality, corruption, and trust
- There’s debate over whether wealth and power flows mainly from collaboration or from abusive structures propped up by propaganda and distance from the oppressed.
- Some claim poor countries are held back by low trust and “crab-bucket” dynamics; others dispute this, pointing to pay levels, institutional quality, and examples of corruption in rich countries.
- A side thread questions data linking trust and GDP, and whether causation runs from trust to prosperity or vice versa.
Capitalism and zero-sum vs non-zero-sum
- One camp insists capitalism is fundamentally zero-sum due to finite resources, ecological externalities, and thermodynamic constraints.
- Others distinguish physical limits from economic value: services can be positive-sum, and the site’s own framing allows capitalism to be non-zero-sum yet still produce severe negative externalities.
Affirmative action, meritocracy, and effortocracy
- The affirmative action piece draws heavy debate:
- Critics say admissions and elite jobs are inherently zero-sum, so AA is explicitly redistributive and conflicts with meritocracy.
- Some defenders argue the “meritocracy” it disrupts was already skewed by legacy, wealth, and bias; AA is framed as correcting historical and ongoing unfairness.
- Others focus on a claimed fallacy: judging the whole enterprise a failure because one component (e.g., scholarships alone) doesn’t equalize outcomes, versus viewing it as a coordination problem needing multiple supports.
- There’s disagreement over whether this fallacy is widespread or even a fallacy in context.
- Several comments argue AA in practice often redistributes from lower- and middle-class applicants of “overrepresented” groups to relatively well-off applicants of “underrepresented” groups, and that class-based preferences would be fairer.
- A related article on “effortocracy” (rewarding effort vs outcomes) is praised by some for its moral distinction, but others find it impractical:
- Measuring effort fairly is seen as nearly impossible; attempts tend to substitute subjective biases for objective criteria.
- Some note cultural glorification of “grit” may be more about comforting narratives than actual causal drivers of success.
Trust, repeated games, and formal models
- Readers expand on the cooperation articles with discussion of:
- Reputation systems (e.g., online marketplaces) as enablers of non-zero-sum cooperation, and how they can be gamed or co-opted.
- The difficulty of modeling trust-building mathematically in repeated games; suggestions include cooperative game theory, Shapley values, and analogies to TCP congestion control (AIMD).
- Economists note repeated games often have multiple equilibria and are technically hard, so clean closed-form prescriptions are rare.
Tone, optimism, and reception
- Many enjoy the writing, breadth (Goodhart’s law, capitalism, merit/effort), and framing of non-zero-sum thinking.
- Others see the overall stance—especially the desire to reframe conflicts as Stag Hunts and the defense of AA—as naively optimistic or divorced from harsh zero- or negative-sum realities (climate, power politics).
- Overall, the project is viewed as intellectually ambitious and stylistically memorable, but polarizing on both aesthetics and politics.