Antirender: remove the glossy shine on architectural renderings

Overall concept & immediate reaction

  • Tool reimagines glossy architectural renders as bleak, late‑November reality; many find the idea hilarious, cathartic, and genuinely useful.
  • Several commenters say this matches what their brain already does when seeing marketing images.
  • Some prefer the “anti‑render” look and find the greyness cozy or more inviting because it feels lived‑in; others find it depressing or “emo.”

Urban realism, weather, and architecture

  • Strong theme: much of the built world actually looks like this—especially in Central/Eastern Europe, the UK, and other cloudy climates. The tool is dubbed “Poland filter” / “British filter” / “Soviet filter.”
  • Debate over brutalism and modern glass/steel:
    • Some see brutalism and bare concrete as inherently bleak.
    • Others argue brutalism has “soul” and is preferable to anonymous glass boxes.
  • Multiple comments note that real cities accumulate utility boxes, cables, trash containers, dead landscaping, and bad retrofits—exactly what the model adds.
  • Several argue architecture systematically ignores aging, maintenance, and weather; they’d like this kind of tool to become standard in competitions and design reviews.

How the model behaves

  • It’s not a simple “filter” but an image editing / diffusion model (described as using Nano Banana or similar via a prompt).
  • It often: makes skies overcast; removes people; kills vegetation; desaturates color; adds grime, rust streaks, puddles, electrical cabinets, manholes, and trash cans.
  • Criticisms:
    • Alters architectural details and materials, sometimes unrealistically.
    • Overdoes leafless trees and utility clutter.
    • “AI slop”: convincing at first glance but weird on inspection.
    • Not physically or materially accurate aging, so unusable for engineering decisions.

Use cases and variations

  • Suggested uses:
    • Apartment/house hunting; Zillow/Redfin browser extensions.
    • Real‑estate “reverse” filter (already exists elsewhere) to beautify drab photos.
    • Architectural practice to preview worst‑case reality.
    • Games (Fortnite, Half‑Life, Fallout aesthetics) and sci‑fi concept art.
    • AR or contact lenses to do the opposite—beautify real life (seen as very “Black Mirror”).

Infrastructure, monetization, and UX

  • The app quickly hit API limits (402 / non‑2xx errors), sparking discussion about the cost of wrapping hosted models.
  • Debate on how viral, non‑product projects should be funded: tipping links, ads, browser‑level micropayments, UBI, or simply accepting that not everything must be a business.