Can I run AI locally?
A new site that estimates which AI models you can run on your hardware and at what speed is drawing both enthusiasm and skepticism. Users appreciate having a rough guide to local LLM performance, but many report inaccurate hardware detection, missing GPUs and mobile chips, misleading assumptions about quantization, MoE models, and Apple/AMD unified memory, and numbers that don’t match real-world benchmarks. The broader conversation contrasts the appeal of private, offline local models with the superior speed, quality, and economics of cloud APIs, and highlights how complex it remains to choose “the best” model for a given machine and use case.
Scope & Purpose of the Site
- Tool estimates which LLMs can run locally and at what tokens/second, based largely on VRAM, RAM, and bandwidth.
- Many find the idea very useful, especially for buying decisions and as a quick “can I run X?” reference.
- Several say it’s reminiscent of old “Can You Run It?” PC game requirement checkers.
Accuracy, Data Quality & Gaps
- Multiple reports that estimates are significantly off: models marked “can’t run” or “slow” actually run much faster in practice (e.g., Qwen 3.5 35B, GPT-OSS 120B, big MoE models).
- Site appears to conflate prefill and generation speeds and may overstate Apple Silicon performance; some call this “nonsense” or “LLM‑generated.”
- MoE models: calculator seems to use total parameters instead of active parameters, underestimating speed.
- Quantization and mmap, KV offloading, and unified/shared memory (Apple/AMD/Intel iGPUs) are mostly ignored, so many real‑world configurations aren’t captured.
- Hardware list is incomplete or incorrect for many: missing RTX Pro 6000, A4000, 4050/5060Ti, some Teslas, mobile GPUs, Tensor chips, Strix Halo, various AMD/Intel SKUs; RAM caps for M3 Ultra wrong; includes non‑existent “M4 Ultra.”
UX & Feature Requests
- Requests for:
- Ability to choose a model first and see performance across hardware.
- Filters by task (coding, extraction, vision, embeddings) and by model quality, not just speed.
- Clearer explanation of ratings (S/A/B/…) and metrics like latency/time‑to‑first‑token.
- Better handling of quant levels, context sizes, and tool‑use behavior.
- Higher-contrast, larger UI text; better mobile layout.
- Some want crowdsourced, benchmark‑style data instead of pure estimation.
Privacy & Hardware Detection
- Site uses browser APIs/WebGL/WebGPU as a heuristic for hardware; some are surprised their GPU specs are visible to websites and see fingerprinting risks.
- Others note detection is often wrong (e.g., mis-reporting VRAM or GPU model).
Local vs Cloud Tradeoffs
- Several argue economics and quality still favor cloud (Groq, frontier APIs), with huge speed/quality gaps.
- Others prioritize privacy, offline access, experimentation freedom, and narrow local tasks (OCR, STT, embeddings, small coding helpers) despite slower, weaker models.