Map of Metal
Overall Reception
- Strongly positive reaction; many call it an amazing, formative, or “most awesome” site, happy it survived the Flash era.
- Users enjoy exploring subgenres, validating their own expectations, and rekindling interest in old bands.
- Some humor around expectations that “Map of Metal” might be about chemical elements or Apple’s Metal API.
Implementation, History & Tech
- Site originally built in Flash in about 1–2 weeks, later ported to HTML5 “for old times’ sake.”
- Uses OpenSeadragon for the zoomable map; source code is on GitHub.
- Creator mentions YouTube embedding policies changing over time and past issues with being blacklisted for hiding the player.
- There exists a larger, more detailed physical sketchbook version that isn’t online.
UX, Bugs & Mobile
- Multiple users report issues on Firefox and mobile: stuck Black Sabbath pop-up, no obvious way to close player, or music not changing when clicking regions.
- Author frames it as primarily a desktop experience; switching to desktop mode on mobile can help.
- Some UI confusion: clicking the skull starts interaction, not the label text; no search or gazetteer, which several people miss.
Genre Choices & Omissions
- Users debate subgenres: thrash vs speed metal, Swedish death vs melodic death, tech-death era bias, industrial/metalstep-like styles, sludge vs “atmosludge,” and deathgrind vs grindcore.
- Noted omissions or underrepresentation: Katatonia, Agalloch, Alcest, some cores/tech styles, “Thall,” Linkin Park in nu-metal, fantasy/dwarf metal, certain key bands (e.g., Order from Chaos).
- Some praise specific choices (e.g., song selections for hardcore punk, recognition of Neue Deutsche Härte).
Comparisons & Related Projects
- Frequently compared to Ishkur’s Guide to electronic music, Every Noise at Once, Metal Archives, and other music maps/visualizations.
- Another commenter shares a separate large-scale “music map” project.
Nostalgia & Cultural Commentary
- Strong nostalgia for early web/Flash era: experimental, non-monetized, weird personal projects.
- Critique of today’s ad/SEO-driven web and “10 main websites” monoculture.
- Reflections on metal history influences (Hendrix, Sabbath, Judas Priest, etc.) and how narratives have shifted.