The Objects of Our Life (1983)

Steve Jobs’s newly resurfaced 1983 “Objects of Our Life” talk prompts reflections on how prescient his views were about personal computing, design, and the emergence of app-like software ecosystems. Commenters weigh his product vision, communication skills, and emphasis on human-centric design against his well-documented personal and managerial flaws, often contrasting him with contemporary tech leaders. The thread also branches into how far usability and hardware have come since early PCs, what has been lost in terms of openness and “truth to the machine,” and how Apple’s ethos has evolved since Jobs’s era.

Steve Jobs as visionary and communicator

  • Many see the 1983 talk as unusually prescient about personal computing, software distribution, pricing, and youth entrepreneurship.
  • Others argue it was one strong voice among many earlier computing visionaries, and calling it uniquely “breathtaking” is historically exaggerated.
  • Jobs’ presentation style—plain language, focus, and narrative structure—is praised and emulated for technical and business talks.

Comparisons to other tech leaders and ethics

  • Some compare Jobs to contemporary high-profile founders with volatile public personas, arguing people romanticize authoritarian “genius” and underplay harm.
  • Counterpoints stress differences: Jobs’ toxicity was largely internal, not expressed as public bigotry or conspiracy promotion.
  • Debate over whether rudeness or harshness is necessary for “insanely great” products; several argue it’s not a prerequisite and can be mythologized.

Design philosophy, human-centric tech, and its tradeoffs

  • Strong appreciation for Apple’s early insistence on beauty, clarity, and “liberal arts” in technology, versus purely financial optimization.
  • Some lament that heavy abstraction and “friendly” interfaces distance users from how computers actually work, reducing user power and efficiency.
  • Others highlight that Jobs framed design as a moral responsibility given computers’ pervasiveness.

Predictions and historical context

  • Commenters connect the “What would Aristotle have said?” line to modern language models; opinions vary on whether such systems can ever truly answer that.
  • References to Engelbart’s “Mother of All Demos” and Ted Nelson underscore that sophisticated visions existed well before Apple.

Apple’s evolution and openness vs. control

  • Mixed views on whether the “spirit of Steve” still exists at Apple: some cite enduring focus on user value, others point to aesthetic regressions and more commercial tactics.
  • Criticism of Apple’s locked-down ecosystem and hostility to “hackers,” contrasted with Android’s rootability and hobbyist freedom.

Objects, aesthetics, and audio gear

  • Jobs’ sparse living-room photo prompts discussion of design longevity, personal spaces, and high‑end 1980s audio components.
  • Broader reflection on which personal objects today might still be admired in 40 years.

Technology progress and user experience

  • Younger users’ lack of exposure to older complexities (ports, media types, manual defrag) is seen as a major usability win.
  • Some note modern confusion around USB‑C and SSD behavior as evidence that complexity has shifted rather than vanished.