Your website is not for you
Personal vs business websites
- Many initially react against the title because their personal sites really are “for them” (notes, experiments, blogs, art).
- After reading, they note the article is clearly about company/organizational sites, not personal homepages.
- Some wish the title had said “commercial” or “non‑personal” website to avoid confusion.
Who is the website for? UX vs OX
- Broad agreement (for business/gov sites): primary audience is users/customers, not founders, boards, or marketing.
- Others argue websites are also for the company: they must support business goals, convey positioning, and build brand trust.
- A detailed thread frames it as UX (user experience) vs OX (owner experience). In reality, many organizations optimize for OX: easing owner anxiety, satisfying leadership taste, and following firms like Gartner for reassurance.
- Several anecdotes show decisions driven by owner/marketing control over tools rather than end‑user outcomes.
Design, branding, and “website as art”
- One camp: a website is a tool with a job (help users accomplish their task); treating it as art leads to self‑indulgent design that doesn’t convert.
- Counter‑camp: brand identity and emotion matter; stripping away “art” makes the web soulless. Examples cited where overly artsy landing pages failed to convert, but also where idiosyncratic sites (e.g., HN) gained character over time.
- Ongoing tension between conformity/usability (Jakob’s law) and differentiation/innovation.
Designers, founders, and power dynamics
- Many complain designers often lack domain, business, or technical understanding, design for portfolios, over‑prioritize minimalism, and ignore established patterns.
- Others counter that designers are frequently scapegoats, downstream of unclear strategy and executive whims; “design theater” reflects broken product processes, not just bad designers.
- Power issues recur: HIPPO (highest paid person’s opinion), CEOs micromanaging colors/logos, and staff needing to translate superficial requests into underlying problems.
Practical UX failures and nostalgia
- Frequent criticism of modern sites: hard‑to‑find basics (restaurant hours/address, government service details), intrusive popups, autoplay media, scroll/UX hijacks, constant redesigns.
- Some praise older, stable, text‑first designs and simple gov design systems as more genuinely user‑focused.
Research, testing, and limits of UX
- Recommendations include simple usability tests (watching first‑time users) and ruthless editing of self‑reassuring copy.
- Skeptics note UX research can be over‑confident, biased, or unable to surface non‑incremental ideas (“faster horse” problem); best results come from combining research with informed judgment.