Ask HN: Is anyone working at least 4 hours daily on an Apple Vision Pro?

Use as daily work tool

  • A minority report using Vision Pro 3–8+ hours/day, mainly as a giant virtual monitor for a Mac (coding in terminals/IDEs, browser, light media in background).
  • Others tried for weeks and then stopped, citing app quality, management/policy restrictions, and lack of compelling workflows beyond “big screen.”

Mac integration and software ecosystem

  • macOS integration is currently limited to a virtual single display; multiple independent Mac windows arranged in 3D space is not yet possible.
  • Several comments want deeper OS‑level support (window management, dock/menu bar metaphors, persistence of window positions).
  • Perceived underinvestment by Apple and a thin native app catalog; streaming giants (Netflix, Spotify, etc.) are notably absent or half‑hearted, seen as a result of strained platform–developer relationships and small user base.

Hardware experience and ergonomics

  • Display quality is widely praised; optics and field of view get mixed reviews.
  • Weight, heat, sweat, and “giant face computer” embarrassment limit continuous use for many; some prefer it only in private or on trips.
  • A few users say they quickly adapted and now find regular monitors worse; others see it as clearly inferior to a good external monitor.

Health and comfort concerns

  • Some long‑term VR users (AVP and other headsets) report worsened eyesight and neck issues; others report no problems after a year.
  • Concern about training oneself to move the head instead of eyes due to sweet spot optics and eye‑tracking.
  • Basic screen‑use guidance (frequent breaks, shifting focus) is discussed; how well this translates to HMDs is unclear.

Use cases, cost, and logistics

  • Strongest use case: travel (planes, trains, hotels) where space and screen angles are constrained.
  • In fixed offices, many argue a large monitor + noise‑canceling headphones is cheaper, simpler, and more scalable for IT (no prescriptions, fittings, personal fit issues).
  • AVP is seen as highly personal and non‑fungible, complicating corporate deployment.

Future of AVP and AR/VR

  • Opinions split: some see AR glasses/portable spatial workspaces as inevitable “future of computing”; others call AR/VR a niche or dead end.
  • Unclear status of AVP’s long‑term roadmap and whether Apple will prioritize lighter, cheaper glasses or let the current line fade.
  • Competing devices (Quest, XReal, Viture, Samsung XR) are mentioned as lighter/cheaper but often lacking resolution or optics for all‑day coding.